A web-based 3D camera simulator for perceptual computing using Javascript was presented at JSConf Asia 2015, Singapore.
This was my first international conference.
This talk is about a web-based solution to simulate 3D cameras for prototyping, developing, and testing perceptual computing, and augmented reality applications without using a physical device. The simulator mimics all of the hardware features of a typical 3D camera like that of Intel’s RealSense or Microsoft’s Kinect. The solution is purely based on JavaScript and easily integrates with the 3D camera’s SDKs. Also, it is platform independent.
Using this simulator, people can conduct workshops, seminars for a larger audience who would be intending to learn a new technology, but wouldn’t be having the required hardware (RealSense / Kinect / Leap Motion). All the sci-fi stuff from movies is no more a fiction, and perceptual computing has made all of this transform into reality. So when all of this is happening, I would love to introduce before the audience the immense possibilities which could be explored through JavaScript and web.





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